Alliedassault

Alliedassault (alliedassault.us/index.php)
-   MoH General Discussion (alliedassault.us/forumdisplay.php?f=7)
-   -   How much are we really missing? (alliedassault.us/showthread.php?t=5092)

Sgt. J Beahon 02-17-2002 04:29 AM

Look, the way I see it, games are getting shorter and shorter. RTCW was very short, as was Ghost Recon. Now I've played this game on HARD in less then two week, without giving it much time. Game companies know that comsumers are willing to pay top dollar for a "name". So, their able to put out a short game, knowing, people like you and I will buy map packs or add ons. It will continue until someone can give us the next great game. Why is Half Life considered so great? I'd have to say because of its deapth. Most games LACK DEAPTH. This games big draw is supposed to be the winning of medals. (something they give you know idea of how to win.) I want a storie. They gave us one of the worst ending I've seen. The End. God knows how much we're missing. In my mind alot!


Looking forward to the next BIG GAME!


------------------
"Arbeit Macht Frei"
"Work Brings Freedom"
http://www.scrapbookpages.com/Poland...uschwitz11.jpg

Sgt. J Beahon 02-17-2002 04:31 AM

Look, the way I see it, games are getting shorter and shorter. RTCW was very short, as was Ghost Recon. Now I've played this game on HARD in less then two week, without giving it much time. Game companies know that comsumers are willing to pay top dollar for a "name". So, their able to put out a short game, knowing, people like you and I will buy map packs or add ons. It will continue until someone can give us the next great game. Why is Half Life considered so great? I'd have to say because of its deapth. Most games LACK DEAPTH. This games big draw is supposed to be the winning of medals. (something they give you know idea of how to win.) I want a storie. They gave us one of the worst ending I've seen. The End. God knows how much we're missing. In my mind alot!


Looking forward to the next BIG GAME!


------------------
"Arbeit Macht Frei"
"Work Brings Freedom"
http://www.scrapbookpages.com/Poland...uschwitz11.jpg

Sgt. J Beahon 02-17-2002 04:32 AM

Look, the way I see it, games are getting shorter and shorter. RTCW was very short, as was Ghost Recon. Now I've played this game on HARD in less then two week, without giving it much time. Game companies know that comsumers are willing to pay top dollar for a "name". So, their able to put out a short game, knowing, people like you and I will buy map packs or add ons. It will continue until someone can give us the next great game. Why is Half Life considered so great? I'd have to say because of its deapth. Most games LACK DEAPTH. This games big draw is supposed to be the winning of medals. (something they give you know idea of how to win.) I want a storie. They gave us one of the worst ending I've seen. The End. God knows how much we're missing. In my mind alot!


Looking forward to the next BIG GAME!


------------------
"Arbeit Macht Frei"
"Work Brings Freedom"
http://www.scrapbookpages.com/Poland...uschwitz11.jpg

Sgt. J Beahon 02-17-2002 04:35 AM

Why is this posted three times?

02-17-2002 05:33 AM

wacko

02-17-2002 05:33 AM

wacko

HaVoc 02-17-2002 10:19 AM

After scaning through some of the posts, I've noticed that a LOT of stuff has taken out of this game. The frogmen, The french bridge mission and the V2 mission are all that I know of. But what esle? How much was really taken out of MoHAA?

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82nd Airborne Major Parker
"AMERICA'S GUARD OF HONOR"
http://images.auctionworks.com/hi/33/33303/abd.jpg
Username: [82nd]Maj.Parker
Email: Offworld85@hotmail.com
ICQ#: 146967874
Homepage: http://www.geocities.com/moh82nd/82nd.html (TEMP.)

Recruitment Status: Active
Positions Available: All
Next Try out: N/A

Wins: N/A
Losses: N/A

intrestedviewer 02-17-2002 11:04 PM

maybe because the games have so much stuff in em, like t he grafics and stuff, needs alot of disk space, mohaa in 2 cds. maybe if they made it longer it would take 3 or 4 er 100000000000 cds weeeeeeeeeeeee could u imagine installing that! http://www.alliedassault.com/ubb/wink.gif jk. damn someone give me a beer.

02-17-2002 11:19 PM

I don't think they make stuff like that anymore, do they?

sniper_dan 02-18-2002 12:20 AM

What happened to the FMV's that we were supposdly be watching inbetween missions?

Vassili 02-18-2002 12:30 AM

here ya go buddy... *hands intrestedviewer a cold one*

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By my discriminatory nature, I have felled the command structure of my enemies, rendered their equipment useless and driven fear into the hearts of their fighting men.
The sniper is one of the most effective weapons on the field of battle.
I am frugal, and precise. I am not a superman, capable of incredible feats, but Im skilled in ways that many misunderstand.
For enemy soldiers, Zaitsev represents their doom. Unseen, but certain.
Just raise your head above the trench and meet your maker.

Vassili Zaitsev - "... await the right moment for one, and only one well-aimed shot"
http://server107.hypermart.net/bob-dot/chilenossig2.gif

Maj.Click 02-18-2002 02:56 AM

It's not just games that are getting shorter, even movies are getting shorter. However, within that short time, alot of work being placed, it's not as easy as making games 3 or 5 years ago. More "good" stuff = More time = higher Difficulty.

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Heckenschütze!!
http://digitali.4t.com/majclick4.jpg

[This message has been edited by Maj.Click (edited February 18, 2002).]

HaVoc 02-18-2002 10:56 AM

Every word you said was very true but very sad. The game industry is becoming a "cash-bash". Instead of making good games these days it's all about riping people (us) off and laughing at us as they do it. http://www.alliedassault.com/ubb/frown.gif http://www.alliedassault.com/ubb/frown.gif http://www.alliedassault.com/ubb/frown.gif

..But way did you post 3 times? Are you trying to make me breakdown?

------------------
82nd Airborne Major Parker
"AMERICA'S GUARD OF HONOR"
http://images.auctionworks.com/hi/33/33303/abd.jpg
Username: [82nd]Maj.Parker
Email: Offworld85@hotmail.com
ICQ#: 146967874
Homepage: http://www.geocities.com/moh82nd/82nd.html (TEMP.)

Recruitment Status: Active
Positions Available: All
Next Try out: N/A

Wins: N/A
Losses: N/A


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