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-   -   Face skinning porblems (alliedassault.us/showthread.php?t=51228)

DARKxRAVER 04-02-2006 09:10 AM

Face skinning porblems
 
ive made a face skin for the panzer grenadier, but i dont know what to change so its imported and i can use it. What files do i need. i already tried but id doesnt work.
Here is my Tik file of the Panzer Gernadier

TIKI
setup
{
path models/human/german_panzer_grenadier
skelmodel panzergrenadier.skd

surface top shader panzerponcho
surface pants shader panzergpants

path models/human/heads // Set new path for head model
skelmodel head1.skd // Set head model
surface head shader maxwell

path models/human/hands
skelmodel hand.skd
surface hand shader handsnew


path models/gear/g_headgear

skelmodel coveredhelmet.skd
surface outside shader camohelm
surface inside shader german-helmet_inside
}


//
// define what folder to get specific sound from for the player model
//
$define pulloutdir sound/weapons/pullout


init
{
client
{
// Cache sounds here
}
server
{
voicetype axis3 // set the voicetype to use for multiplayer instant messaging
}
}


//
// include the base player model definition
//
$include models/player/base/include.txt

// need to indicate the end of the tiki file because we have a tiki command at the end
//end


and here the shader file:

panzerponcho
{
qer_editorimage textures/panzertop2.tga
{
map textures/panzertop2.tga
rgbGen lightingSpherical
}
}
panzergpants
{
qer_editorimage textures/panzerboots2.tga
{
map textures/panzerboots2.tga
rgbGen lightingSpherical
}
}
maxwell
{
qer_editorimage textures/maxwell2.tga
//cull none // Prevents gaps around inside of mouth from being visible.
{
map textures/maxwell2.tga
rgbGen lightingSpherical
}
}

now whats wrong and what do i need to change?
thx for your help

Scorpion -]M15F1T[- 04-03-2006 05:52 AM

It's been a long long time so....

In your tik you tell it to look for a shader called maxwell

save your face shader as a seperate shader and make sure its called maxwell also try to make the images the same name as the shader

DARKxRAVER 04-03-2006 08:54 AM

Face Shader
 
I tried it but it wont work i made a new shader file which i named maxwell an in maxwell.shader i got the following:

maxwell
{
ger_editorimage textures/maxwell.tga
{
map textures/maxwell.tga
rgbGen lightingSpherical
}
}

the maxwell.tga (the face image) and my other images (coat, ...) are all in one folder named textures.

DARKxRAVER 04-03-2006 09:37 AM

ive made some screenshots but cant add them so if u want to take a closer look then i could email them to u

Scorpion -]M15F1T[- 04-03-2006 10:29 AM

What is the name of your tik??

DARKxRAVER 04-03-2006 11:31 AM

Name of my Tik file:

allied_{KL}Mystikal.

I looked in a other pk3. file of a user and found out that he named it Zuser bla bla bla.pk3 i tried that and it worked, but i want to rename it to allied or axis but it wont work whit these names. Do u have a selfmade pk3 file with your own face skin which is named allied_bla bla.pk3 or axis_bla bla.pk3 ?
Thx

Scorpion -]M15F1T[- 04-03-2006 12:28 PM

The name of the pk3 doesnt matter the reason for the z b4 the name is cos of the order AA reads the pk3's

I haven't modded in a year or so but I think your problem is the { symbols
they confuse the game

Try naming the tik allied_Mystikal and see if he goes on the allied skin screen

DARKxRAVER 04-04-2006 10:05 AM

well i got the part with the face but now if im in a game i dont see my own skin, why? how can i fix this?

Scorpion -]M15F1T[- 04-04-2006 11:43 AM

You need to have force models switched on to see your skin on others
but some servers will stop you from using this

DARKxRAVER 04-04-2006 12:49 PM

i knew that but i dont want to see my skin on other players.
i want to see my own skin on me.
im in a clan and everybody has got their own skin which every member of our clan has so what we want is when were playing a game, we can tell who it is by seeing his skin.

problem is i always play with my selfmade skin when i die in a freeze tag or something an i look at myself ive got a normal skin applyed to me. my other clan members also dont see my selfmade skin but if someone "strage" joins in our team he suddenly has got a selfmade skin of one of our clan members applyed to him.

the question is why does it work on the "strange" person and why not on us and where does/did he get our skin?
and how can we make it like the "strage person?"
thx

Scorpion -]M15F1T[- 04-04-2006 01:31 PM

You need to edit the first person tik as well then bud

Also It sounds as tho you have edited the tik for a stock skin and left
it as that so the "strange person " is using that skin

DARKxRAVER 04-04-2006 03:11 PM

so what do i have to do to fix this what and where is the firste person tik and the bud.
I opened the pak0 and pak2 file of the main folder and copyed the textures, tik and shader file to my desktop to edit them.
after i was done i changed the image path of the shader file to the images that i have in my textures in this case it textures/models/human/bla bla.tga

as i already said ive made some screenshot of this but cant insert theme here. i probably could send them to u via email, icq or xfire

DARKxRAVER 04-06-2006 04:13 AM

where can i find the bud file and what do i need 2 edit in the bud file?
what do u mean with first person tik

c312 04-06-2006 04:36 PM

+1 to scorpion for the patience.

Scorpion -]M15F1T[- 04-07-2006 05:55 AM

there should be a tik with _fps or something at the end.
For example:

myskin.tik
myskin_fps.tik
you need to edit the 2nd one. This way you "see" your arms etc in your skin

Also dont forget to have your skin on the server otherwise you wont see it properly

(It really has been a while since I did this and am doing it from memory)


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