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source hide and seek mod
Yeah yeah we have a source forum bla bla bla, gonna get the ball rolling here though. Check this video out (mod for counterstrike source)
http://www.youtube.com/watch?v=BzmYavtGVT0 at the 1.50 mark, watch as a beer bottle skillfully avoids 2 ct's. biggrin: Basically what happens is the terrorists have to hide, ct's try to find them by shooting around the place, everytime you fire and miss you lose 5hp so obviously you can't go mad. At the start of the round ct's screens go black, terrorists then type in a command and have a menu showing what objects they can become, can be anything lightposts, dead bodies, beer botles, oil drums etc. Can also change your model at anyime by bringing up the menu again and move about the place. Seems to be a pretty fun mod though, had a few games earlier and its amazing how obviously placed you can be and the ct's think you're a part of the scenery and were there the previous round. |
you know it gets lonely being the only one posting in the source forum... loney:
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the beer bottle made me lol
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Simo might like this for his shiny new CS server!
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The Benny Hill music makes ANYTHING funny. biggrin:
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you guys ever play the barrel mod deathmatch on garys mod? was practically the same except you are a barrel in a map full of barrels, so hiding and killing, and if you shoot a normal barrel it explodes and kills you.
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That's lol.
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I was just playing this with geRV. Here's a screenshot of him after I'd pumped him*.
http://img521.imageshack.us/img521/2791 ... 007wg8.jpg *full of lead |
[quote="Mr.Buttocks":0d43e]I was just playing this with geRV. Here's a screenshot of him after I'd pumped him*.
[url="http://img521.imageshack.us/img521/2791/csoffice0007wg8.jpg"]http://img521.imageshack.us/img521/2791 ... 007wg8.jpg[/url] *full of lead[/quote:0d43e] I laffed because it could be so true |
Can't find a download link for this mod anywhere...
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Just need to go to a server playing it and it dloads automatically
http://hideexec.com/ server list http://game-monitor.com/search.php?sear ... e=variable |
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