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Well, people have already made numerous "Realism" mods, whereas you only start with 3 grenades rather than 6, and you run slower with heavier weapons, and so forth.
But, I don't believe anyone has made one where you can't pickup grenades until the next round. . .I guess that would be ok, but I like my 'nades http://www.alliedassault.com/ubb/smile.gif ------------------ http://members.aol.com/nray7882/mysig3.jpg |
I don't have so much of a problem with grenades.. A good mod would be a mod that disables the sniper rifle on Omaha.
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Ok, good idea but the amount of bullets would be so high that no allies would get to the entrances http://www.alliedassault.com/ubb/wink.gif so it would be better if:
1. No snipers 2.Decrease the amount of MG-42s to 2 Sniper Wolf out. |
They have that as well, d00d. Go check out the Mod & Skins section, both of you, heh.
~FOG|Bazooka_Joe PS: Wolf, the BAR is pretty accurate if you do short bursts, so is the Gerand. And don't forget, you still got the good ol' bazooka heh. [This message has been edited by ST_Bazooka_Joe (edited February 28, 2002).] |
I don't know how to make mods and I'm not interested in learning and I'm not sure this is even possible. But I thought I would pass this along to anyone interested in trying it. Make a mod that only allows you to have 3 to 5 grenades per level. In other words, once you use your nades you can't use them again until the next level. That would make it more realistic and alot easier to get into close combat skirmishes.
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