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-   -   Violence levels (alliedassault.us/showthread.php?t=5997)

Ludacris 05-30-2001 06:56 AM

I know its not your choice, but doesnt EA let you put in any input, to the game your making? Because if you do, you should state that there can be like a a la soldier of fortune and have realist violence or just old school medal of honor style.

Oh and just wondering are you guys at 2015 intrested in making a game called "Victoria Cross"
Just kidding people dont get all bitchy. amd if your wondering what that is its the canadian version basically the highest awarded medal in the canadian forces.

also, always drink canadian beer, its way better then that crap you guys call "beer"

Ludacris 05-30-2001 07:17 AM

you should have a choice while installing it.

Ludacris 05-30-2001 08:11 AM

like in sof

-DJK- 05-31-2001 10:10 AM

I agree w/Ludacris. Also, Ludacris and Ludacris have good points too http://www.pcgamers.net/ubb/smile.gif

Hells-Angel 06-05-2001 05:58 AM

man you like pissing people off but its funny as hell, also I just watched saving private ryan the other day, we need that blood, especially when the ramp drops and all the guys get hit in the helmets the blood flys in the air, not allot of gore that would make it comicle like SOF but just like maybe a exit wound then a blood spray when you hit someguy in the head and maybe some pretty nasty shrapnel stuff, hehe, I know its up to ea but why dont you tell them your gunna put blood in there anyways, or not but ask them if we could do this or that to satisfy their core players........

subcrazy 06-06-2001 03:14 AM

what i call "beer" is guiness...which owns any beer made in canada.

Hells-Angel 06-06-2001 05:02 AM

I heard that stuff is sweet (cant drink yet)

Shroom 06-06-2001 06:04 AM

BEER IS GOOD EH! WELL IT IS FROM CANADA!!

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Shroom
"For the burned cities and villages; for the deaths of our children and our mothers; for the torture and humiliation of our people; I swear revenge upon the enemy… I swear that I would rather die in battle with the enemy then surrender myself my people and my country to the Fascist invaders. Blood for blood! Death for death!" - Russian War Oath

Polaris 06-06-2001 06:14 AM

the best canadian beer is Elsinore beer

Hells-Angel 06-06-2001 06:27 AM

calm down you drunks =)

mi_trooper 06-06-2001 06:32 AM

Just give me a Heineken, any time any day! ;D

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***MI TROOPER***

SoLiDUS 06-06-2001 06:47 AM

Just gimme something with a 40% alcohol concentration...

elmagoo 06-06-2001 09:04 AM

Yes we do have input. We have a great colaborative relationship with EA and things have been going great working out the details in the gameplay and story and such. We've actually been given a lot of freedom on how to make the game. Primarily EA / DWI just check things over to make sure we're true to the MoH universe and style, and being as historically accurate as we can while making the game fun.

But alas, there are some issues that we don't have control over such as the blood/gore issue. Ratings boards are a lot tougher on games now since all the incidents in the news these past few years. Rogue Spear has blood, you kill terrorists (see the bullet holes in their heads even), but they have a teen rating. Things have to be a bit stricter now where this is concerned, and part of me agrees with it. When I was driving the demo, Sinbad the comedian was in one of the showings and did a short interview afterwards (whether it aired anywhere I dunno). He had his kid with him, and he literally said that our game was a history lesson, and that if he were a school teacher he'd just show his students the game and say, 'that's how it was almost'. He also commented on liking it not having any blood because this way he has no problem letting his kid play it. Those were some very kind words to hear, and very flattering that someone thought that of what we've made so far. I also think this is an important statement on the whole blood/gore issue. Which brings me to my next point.

Now this issue has been discussed left, right, front, and center. To put an end to it, there will be no blood, no matter how much you ask, it's not up to us, and the goal here is to get a teen rating. I've seen comments on message boards calling us sell outs and that this is now going to be a kiddie game because of this. Well, ask the people that saw the E3 demo if they think this is going to be a kiddie game after what they saw. And sell-out??!?! What the hell does that mean?!? You mean we're a sell-out for trying to reach a broader market?? Sorry for actually wanting to sell some copies and make some money. I mean, I don't think these people realise that if the game doesn't sell well, you're odds of making another game decrease. If you don't get good sales, you also don't make much money to help keep your company alive. Pardon me, and I think I speak for everybody here, I'd like to stay in this industry and make as many kick-ass games as I can because that's what I love to do. To do that you have to sell, to sell well, you have to reach a broader market. If that's being a sell-out, then I guess I'm a sell out. Does that mean the game's gonna suck and be just for kiddies? Hell NO! We're going to make the game as fun as we can for all audiencies. There's plenty of gameplay and ambience and interaction that you will (hopefully) get sucked into the game and play through it wanting more. If people have a blast playing through the game, and get sucked into the character and the environment, then we've done our jobs.

Anyways, enough of my ranting :)

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Latuh fuh U,
Benson
benson@2015.com

"We don't introduce or cause bugs in the game, we merely find and bring to light the inadequacies within the code."
-regarding level designers

BallisticWookie 06-06-2001 11:11 PM

Also SoF 2 is coming out soon, so that should be enough violence for both games put together, hehe.

Polaris 06-07-2001 06:41 AM

great reply elmagoo


btw i dont think rogue spear is famous for its blood effects . the blood effects look like paint ball bursts if you ask me . still a great game though


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