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 I wonder if there's secondary firing mode on the weapons in the game?  
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 Btw, How do you guys get the picture underneath your nick?  
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 hello Ruthless_B 
	go to your profile and you can choose the pic you want  | 
		
 Testing testing 
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 Cool thanks Polaris, sorry for the spam and all that =) 
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 <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Ruthless_B: 
	I wonder if there's secondary firing mode on the weapons in the game? <HR></BLOCKQUOTE> If there wasn't a secondary firing mode in a weapon that is in the game in real life, then there probably wont be a secondary firing mode. If the M1 doesn't have a secondary firing mode in real life, there probably wont be one in the game. But I don't really know. It depends on how realistic the developers want the game to be. [This message has been edited by Recycled Spooge (edited June 12, 2001).] [This message has been edited by Recycled Spooge (edited June 12, 2001).]  | 
		
 "It depends on how realistic the developers want the game to be." 
	Well, lets see. No blood, no gore, no bullet holes on objects. I'd say not very... [This message has been edited by -DJK- (edited June 12, 2001).]  | 
		
 damit . DJK , you just happen to pop up everytime the word "realistic" gets mentioned , huh ?  
	j/k  | 
		
 Theres no bullet holes?  what the hell? thats like one of the most important aspects of a first person shooter. 
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 No Bullet holes on objects? Who says?  
	Hmm... hell that would really suck, anybody can verify that?  | 
		
 if there's highly destructible environments then there's got to be bullet holes in walls and objects and stuff 
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 I believe that they said that bullet holes ruin the performance of the game or something... 
	[This message has been edited by Recycled Spooge (edited June 12, 2001).]  | 
		
 no its just bullet holes that are real wich chuncks out im pretty sure 
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 Posted by Coriolis in the "Another hit location/crosshairs question" thread-  
	"Unfortunately, dynamically putting small holes in walls in a realistic fashion without destroying frame rates would take more time than we have for the game, and may not even be possible without making the normal game play look ugly."  | 
		
 <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by -DJK-: 
	Posted by Coriolis in the "Another hit location/crosshairs question" thread- "Unfortunately, dynamically putting small holes in walls in a realistic fashion without destroying frame rates would take more time than we have for the game, and may not even be possible without making the normal game play look ugly." <HR></BLOCKQUOTE> Thank you, kind sir.  | 
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