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-   -   Secondary firing mode? (alliedassault.us/showthread.php?t=6034)

Ruthless_B 06-11-2001 11:15 PM

I wonder if there's secondary firing mode on the weapons in the game?

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Ruthless_B 06-11-2001 11:16 PM

Btw, How do you guys get the picture underneath your nick?

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Polaris 06-11-2001 11:17 PM

hello Ruthless_B

go to your profile and you can choose the pic you want

Ruthless_B 06-11-2001 11:22 PM

Testing testing

Ruthless_B 06-11-2001 11:23 PM

Cool thanks Polaris, sorry for the spam and all that =)

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Recycled Spooge 06-12-2001 01:00 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Ruthless_B:
I wonder if there's secondary firing mode on the weapons in the game?

<HR></BLOCKQUOTE> If there wasn't a secondary firing mode in a weapon that is in the game in real life, then there probably wont be a secondary firing mode. If the M1 doesn't have a secondary firing mode in real life, there probably wont be one in the game. But I don't really know. It depends on how realistic the developers want the game to be.

[This message has been edited by Recycled Spooge (edited June 12, 2001).]

[This message has been edited by Recycled Spooge (edited June 12, 2001).]

-DJK- 06-12-2001 01:14 AM

"It depends on how realistic the developers want the game to be."

Well, lets see. No blood, no gore, no bullet holes on objects. I'd say not very...

[This message has been edited by -DJK- (edited June 12, 2001).]

Polaris 06-12-2001 01:19 AM

damit . DJK , you just happen to pop up everytime the word "realistic" gets mentioned , huh ?


j/k

Ludacris 06-12-2001 01:22 AM

Theres no bullet holes? what the hell? thats like one of the most important aspects of a first person shooter.

BadScript 06-12-2001 01:43 AM

No Bullet holes on objects? Who says?

Hmm... hell that would really suck, anybody can verify that?

Polaris 06-12-2001 01:47 AM

if there's highly destructible environments then there's got to be bullet holes in walls and objects and stuff

Recycled Spooge 06-12-2001 02:03 AM

I believe that they said that bullet holes ruin the performance of the game or something...

[This message has been edited by Recycled Spooge (edited June 12, 2001).]

Hells-Angel 06-12-2001 02:05 AM

no its just bullet holes that are real wich chuncks out im pretty sure

-DJK- 06-12-2001 02:06 AM

Posted by Coriolis in the "Another hit location/crosshairs question" thread-

"Unfortunately, dynamically putting small holes in walls in a realistic fashion without destroying frame rates would take more time than we have for the game, and may not even be possible without making the normal game play look ugly."

Recycled Spooge 06-12-2001 02:12 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by -DJK-:
Posted by Coriolis in the "Another hit location/crosshairs question" thread-

"Unfortunately, dynamically putting small holes in walls in a realistic fashion without destroying frame rates would take more time than we have for the game, and may not even be possible without making the normal game play look ugly."
<HR></BLOCKQUOTE>
Thank you, kind sir.


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