Alliedassault

Alliedassault (alliedassault.us/index.php)
-   Tech Questions & Problems (alliedassault.us/forumdisplay.php?f=8)
-   -   Important questions for elmagoo (alliedassault.us/showthread.php?t=6319)

geRV 07-25-2001 08:54 AM

I posted these a while back but got no response. But id like some emphasis on what exactly multiplyer will contan so second time lucky hopefully http://www.pcgamers.net/ubb/smile.gif

1. What way will the weapons work? Will you have classes aS in day of defeat that are assigned a single weapon. Or will you start as a guy with a garand (or mauser depending on the team) and find weapons about the map?

2. Whenif you pick up a different weapon can u be an ally and pick up german weapons or will it be limited to the team you are on?

3. If it is a method where you pick up weapons, say for example you pick up a bar or a bazooka. Since these are heavier than the garand will it affect your running speed?

4. Will snipers rule multuiplayer? Anyone that plays day of defeat knows that on omaha the snipers normally rule the map. In medal of honour will the sniper be limited in numbers to 1 per team, or assuming the weapons pick up system i mentioned is in game will anyone be able to find a springfield and use it?

5. If as i said before u can pick up weapons how many weapons will we be able to have simaltaniously or will the weapon we pick up make your current weapon drop. In other words 1 main weapon at any time in multiplayer?



------------------
http://homepage.ntlworld.com/gerald....%20copy_30.jpg

ONCE MORE UNTO THE BEACH =)

Polaris 07-26-2001 06:16 AM

has Elmagoo become the current 2015 public relations representative ?

elmagoo 07-26-2001 08:42 AM

No, just when I take a break for compiling, or when I come in in the morning, I peruse the forums and answer what I can :).

------------------
-----------------------
Latuh fuh U,
Benson
benson@2015.com

"We don't introduce or cause bugs in the game, we merely find and bring to light the inadequacies within the code."
-regarding level designers

elmagoo 07-26-2001 10:24 AM

we're still deciding on a lot of the details of multiplayer, so we're honestly not ready to give details on it yet :(.

------------------
-----------------------
Latuh fuh U,
Benson
benson@2015.com

"We don't introduce or cause bugs in the game, we merely find and bring to light the inadequacies within the code."
-regarding level designers

riesep 07-26-2001 10:46 AM

I'm sure elmagoo's gonna be the first to let us know about multiplayer. Ain't that right Elmagoo?


All times are GMT -6. The time now is 06:14 AM.

Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.