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Ragnar 08-12-2002 12:10 PM

Photorealistic Real-time Rendering in games?
 
Take a look.
http://tech-report.com/etc/2002q3/nextg ... dex.x?pg=1

SoLiDUS 08-12-2002 03:45 PM

The day we'll have photorealistic environments rendered on-the-fly will be
a very great one, but it isn't coming anytime soon. Don't be fooled by the
hype: I've seen many nVidia and Ati demos that had showed promising
results but they have yet to do any of that in games. It will be another 5
years (imho) before we see anything resembling photorealistic quality in
realtime.

Just my opinion though, maybe they actually did it ...

Old Reliable 08-12-2002 03:55 PM

Hey instead of developing for video games why not have the money for research to find a cure for cancer?

Bean 2 08-12-2002 04:06 PM

[quote="Old Reliable":a1cef]Hey instead of developing for video games why not have the money for research to find a cure for cancer?[/quote:a1cef]

Cause u cant play with cancer.

Captain Bunny 08-12-2002 04:08 PM

Im sure we've all seen the lame early attempts at that. mostly on fishing games where the computer animated character and fish move infront of photo realistic images.

Old Reliable 08-12-2002 04:15 PM

How long will it take for you to realize life isnt all about games??

Miscguy 08-12-2002 04:43 PM

[url:29118]http://www.alliedassault.com/phpBB2/viewtopic.php?t=142741[/url:29118]

Go look at some of the screens for this game. Take a gander at the water.

SW-14 08-12-2002 06:00 PM

I like those game/demo things in the 3dmark 2001 benchmark test. That nature game looks awesome, and so does the water in the advanced pixel shader test.

GreatWhiteDisappointer 08-12-2002 10:54 PM

Quote:

Originally Posted by SoLiDUS
The day we'll have photorealistic environments rendered on-the-fly will be
a very great one, but it isn't coming anytime soon. Don't be fooled by the
hype: I've seen many nVidia and Ati demos that had showed promising
results but they have yet to do any of that in games. It will be another 5
years (imho) before we see anything resembling photorealistic quality in
realtime.

Just my opinion though, maybe they actually did it ...

The 5 year mark is a "standard" prediction timeframe...not very humble, really...

The biggest problem with "photo-realism" is the rendering system being used. Sure, there are limitations on what can be rendered visually at the moment, but there are more problems with rendering systems than with rendering methods.

The "DOS" legacy systems cause a lot of restricted development, and that's part of the reason that you see better graphic representation in consoles than in PC's. Linux is about a third of the way there, but it's still in it's professional stage, and primary development for Linux environments on non-Dos legacy machines (a big jump yet to happen) in graphics is still some time away. There needs to be someone brave and clever enough to design a new hardware that improves on dos-legacy (and betters Mac tech) before this step can be made. Linux is the best bet for this transition, but there are surely unheralded operating systems out there that could do the job (Sun Micros may be a future leader).

Like it or not, Windows has us holding on to Dos legacy systems far longer than any other area of development; video cards, audio cards, modems, monitors have all had tech changes restricted by dos legacy.

It's a big ask, and will not happen until someone gives credence to a new system config...and we'll all probably wait until Billy G does it for us...

SoLiDUS 08-13-2002 04:03 AM

I still contend that we have a while to wait until truly realistic games come
out. I'm sorry if my "estimate" was too standard a time-frame for you. :o

08-13-2002 04:17 AM

i'm not sure i would want a photo-realistic, i can just imagine the horrible scenarios that involve "auto-downloading skins" and some horny kid with a webcam *shiver* :o


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