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-   -   Range problem (alliedassault.us/showthread.php?t=6806)

08-13-2002 07:37 AM

Range problem
 
I made a map. I have 1 part of it that uses the whole 2d view going up and down. When I use a sniper rifle at the end and the target is at the other end, it does not hit the player/target at the other end.

How can I make this work? Do you need to change in the tik files the max range or something? I dunno how to do that, so could you please make a pk3 with the kar98 sniper and springfield with the max range that will make those targets be hit


I cant move them up, it will violate my boundry, they need to stay put for range purposes


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