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Pics of my map
I still have to get rid of some bugs, but I also have a question : my *.scr file for random explosions is something like this:
random_explode1: wait (randomfloat 13 + 23) $random_explode1_origin playsound arty_leadinmp wait 1 $random_explode1 anim start radiusdamage $random_explode1_origin 256 384 goto random_explode1 random_explode2: wait (randomfloat 7 + 20) $random_explode2_origin playsound arty_leadinmp wait 1 $random_explode2 anim start radiusdamage $random_explode2_origin 256 384 goto random_explode2 etc...Now, when I bring up the Entity menu, do have to give all those explosions a targetname/random_explode value or do I have to add those numbers? [img]http://www.geocities.com/mohaammt/shot0037.jpg[/img] [img]http://www.geocities.com/mohaammt/shot0038.jpg[/img] What you can't see on the screens, is the huge bunkercomplex under the grass. |
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