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-   -   Latest Omaha Bug! (alliedassault.us/showthread.php?t=6917)

C@rtman 08-14-2002 03:31 AM

Latest Omaha Bug!
 
Well I am not going to describe how its done because every lame git will be doing it, but hopefully this will be rectified in the next patch, if EA ever get around to suppling some after sales support.
It involves the allies gaining an advantage by spawning in the axis bunkers......has anyone else seen this being done yet and how simple is it to fix ?

joncoupe 08-14-2002 03:43 AM

its not spawning.its where they are axis,they go onto the MG in the bunker then switch to allies so they are still on the MG!

Wolf-Man 08-14-2002 03:48 AM

Uh, yay for giving away the lame cheat that he was trying to cover up.


:roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll:

JBird 08-14-2002 03:49 AM

ya cartman i think this is a pretty old trick that has been around for a while.....i first was aware of it like 2 months ago heh....but i understand your concern....it is pretty cheap :cry:

joncoupe 08-14-2002 04:13 AM

yea but everyone knows it m8

C@rtman 08-14-2002 04:29 AM

Lol :lol: ...they do now.

I must have been playing Omaha with my eyes shut as usual, been playing the game since its release and yesterday was the first time I have seen it being used.
My solution, seeing as I was an ally and hate cheathors was to camp as sniper with scope fixed on mg's and sniper their lame asses as soon they tried to change. You get at least 2-3 secs while they F888 about team changing aqnd ended up with 128 kills :-?

How DO these people find these bugs ffs, I always get too involved in playing the game properly to worry about finding exploits.

DogMeat 08-14-2002 06:24 AM

Yes there is a fix for it, I've been trying to get in touch with the author to see if I can put it in my fix pack. He posted it on the PMoH forum and Crow King forwarded it to me, but his link has been dead for awhile and his email gets bounced back. Thankfully CK had gotten a copy already, and if I don't hear from him I'm going to stick it in my next release of the fixes with credit to the author (what little I know that is), since it's really an important fix and every server needs it really.

kdja 08-14-2002 06:34 AM

not just change the "join team " setting in server CFG

kdja

DogMeat 08-14-2002 07:09 AM

While that helps alot, this one actually fixes three major issues: grenade, ladder and MG.

C@rtman 08-14-2002 07:23 AM

Seems like this is a common programming fault in most games. I remember back in my youth ( TFC / Halflife ) days you used to be able to do the same thing in that game :o , until it was patched out.

/me shakes a stick at all teamkillers

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Kaiser [K1] 08-14-2002 10:15 AM

I don't play OMAHA it's a lame map. :x

very rarely do you get even teams on a public server.

And the spawn killing is too much :cry:

Akuma 08-14-2002 10:51 AM

[quote="Kaiser [K1]":34f74]I don't play OMAHA it's a lame map. :x

very rarely do you get even teams on a public server.

And the spawn killing is too much :cry:[/quote:34f74]

Its not the map, its the assholes that play on the map.

Snowhawk 08-14-2002 01:31 PM

[quote="Kaiser [K1]":7132f]I don't play OMAHA it's a lame map. :x

very rarely do you get even teams on a public server.

And the spawn killing is too much :cry:[/quote:7132f]

come play on aa.com when its on, even teams when we have the usual's there


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