![]() |
Help changing a targetname once the map is compiled
I compiled my map, but made one little mistake and don't wanna have to wait another 20+ hours to do it again.
I have a trigger_multiple with the targetname set to minefield however it should have been firedeath. Is there any way to change this without a re-compile, can it be done from the map.scr Thx Craig |
answered you on TMT to lazy to type it agian.
:) Kdja |
All times are GMT -6. The time now is 04:05 AM. |
Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.