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-   -   Setting different values for grenades... (alliedassault.us/showthread.php?t=7400)

nuuskamuikkunen 08-19-2002 05:04 AM

Setting different values for grenades...
 
Hi! Is there a way how to set for example steilhandgrenade cause more damage than m2 frag gren? The only way I was able to set the damage rate of a grenade was to edit the radiusdamage in m2fgrenadeexplosion.tik but both grenades use the same file. Any help with this one? oOo:

Cantona 7 08-19-2002 05:52 AM

Yea there are 2 txt files in projectiles folder, 1 for M2nade and the others for Snade. That should sort ya out. cool:

nuuskamuikkunen 08-19-2002 06:32 AM

I know but I didn't find any properties for damage from those files...Need it for multiplayer

Cantona 7 08-19-2002 06:35 AM

There are properties for damage in them files and for velocity, radius etc.

nuuskamuikkunen 08-19-2002 06:51 AM

You mean M2FGrenade_base.txt and steilhandgranate_base.txt? There is a property called hitdamage but it doesn't help cause it means a direct hit and there is a property called "health" but i dunno what that means

Cantona 7 08-19-2002 07:01 AM

Well if u dont know wot it means then maybe u should change the value for it and find out wot it does. chop:

nuuskamuikkunen 08-19-2002 07:08 AM

I did change it but nothing happened so I dont know what it means but I am pretty sure that there is the only explosion file for both grens where you can only set the value of damage (meaning how far you gotta be away from the gren to get damage).

Cantona 7 08-19-2002 07:12 AM

Medic Wades weapon realism mod has a grenade mod in that where the damage radius is increased. Maybe if u downloaded that and checked out the files u might be able 2 find out how.

nuuskamuikkunen 08-19-2002 07:30 AM

I know how to increase it but the problem still is that I want different damage radius for them, want axis gren to be more effective.

nuuskamuikkunen 08-19-2002 08:01 AM

I solved it out now, thanks for your help!

Cantona 7 08-19-2002 08:04 AM

Dont mention it even though i did sod all. eek:


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