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-   -   RTCW map imported into MOHAA... ETA 1 week to download. (alliedassault.us/showthread.php?t=7657)

[NBK] G.I. Jerk 08-21-2002 10:30 PM

RTCW map imported into MOHAA... ETA 1 week to download.
 
My clanmate ]NBK[Hiwayman has been experimenting with importing RTCW maps into MOH. This evening he sent me a test copy of the map (rtcw mp "comminuque") to try out.

The import turned out quite well as far as brushes/textures go. A few missing things are entities such as machinegun nests etc etc, but all the buildings, boxes, barrels etc etc are there. In fact it pretty much looks identical to the RTCW map. The scale might need tweaking... or perhaps the door frames anyway, as I had to duck to get under a couple doors.
All the weapons from MOH are there as are MP taunts etc etc.

I made a 5 meg video of it (sorry about quality loss.... your bandwidth I factored in..) for those intersted. The video is shot from both RTCW and MOH and more or less follows the same path through the map for comparison sake.

To see the preview of it http://members.shaw.ca/ctrl-alt-del/rtcw-moh.wmv

I hope you enjoy it and are looking forward to its release as much as I.

rudedog 08-22-2002 06:16 AM

Sounds interesting.

Please submit them when they are completed. the more map the happier I am freak:

Necrology 08-22-2002 06:38 AM

sounds good
never heard of it but sounds good
rtcw's gameplay is very very diffrent than mohaa's
so maybe it wont be a succes

Mope 08-22-2002 09:36 AM

arugh i can't stand rtcw

[NBK] G.I. Jerk 08-22-2002 04:17 PM

Quote:

Originally Posted by Necrology
sounds good
never heard of it but sounds good
rtcw's gameplay is very very diffrent than mohaa's
so maybe it wont be a succes

You'd still have MOH's gameplay, weapons, taunts and of course, whiners. It's just a map built on the same engine nothing more.

r3mix 08-22-2002 06:35 PM

so are we talking taking RTCW .map files and compiling them under MoHRadiant or did you recreate them from scratch?

r3mix

[NBK] G.I. Jerk 08-22-2002 06:38 PM

Ripped them off and edited/rescripted where necessary. BSP viewer may have been used.... not sure.

It's mostly to experiment...


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