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-   -   moving targets (alliedassault.us/showthread.php?t=7712)

08-22-2002 06:59 PM

moving targets
 
i'm making a training map and would like to add some moving targets. i've tried a trigger_pushobject, elevator script (works but target doesn't take damage). i figure maybe waypoints might do the trick but i don't exactly know how to use them.

well if anyone has an idea on how to make multiple moving targets (3 or 4) your help would be greatly appreciated.

r3mix 08-22-2002 08:17 PM

hey man thats a great idea.

if its for people to train on and even for say clan training sessions why not make it SP and add all the scripting from maps like the farmhouse level (sniping out back window against a swarm of nazi runners).

you could distribute it packaged as a co-op SP map and it would pretty much play the same as what your after yeah?

or am i a dick and you cant just copy SP scripting/ai but you have to remake it all yourself?

r3mix


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