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-   -   Who wants to test out my new realism mod? (alliedassault.us/showthread.php?t=8276)

SW-14 08-29-2002 03:10 PM

Who wants to test out my new realism mod?
 
I will be making a server at 8:00 Central, the IP address is 24.167.70.194
password is aa.com

Since I have cable I'll limit it to only 8 people, so first come first serve (I hope that will actually come into play )

The mod increases the damage, changes the bullet spread amounts, and balances the rockets and sniper rifles. It makes using the rifle very worth your time. MG's and SMG's have been given less range, and are much more inaccurate.

=[DOA]=VonMeyer 08-29-2002 03:21 PM

MG's and Smg's less accurate?Bah ill stick with CKR and DOA's realism

SW-14 08-29-2002 03:23 PM

Yes, less accurate so that you don't have people SMG'ing people from the other side of the map at sniper rifle range.

geRV 08-29-2002 03:49 PM

[quote="SW-14":571b6]Yes, less accurate so that you don't have people SMG'ing people from the other side of the map at sniper rifle range.[/quote:571b6]

You're better off not bothering tbh. As soon as you touch the mg's all the mg whores whine their ass off that their favourite little whore weapon suddenly isn't as effective.

Ive stopped playing moh online alltogether, its just pure shit. Its a good single player game but id rather play dod than play a game where everyone has the machine gun for each side and are picking each other of at 800 yards +.

intrestedviewer 08-29-2002 03:55 PM

god how i hate the stupid BAR.

SW-14 08-29-2002 03:59 PM

What I did was change the MG accuracy to match the Tommy gun, and I reduced the range of it so that it would spread out at a shorter amount of distance. However, the MG's will kill with one well placed headshot, so they're not totatlly useless.


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