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"Scripting" Vehicle_thinkers???
Anyone knows how to add Vehicle_Thinkers????/. I have look the scripts of m1l3b for the truck and m5l2a for the tank thinkers but they are not working proper, they are foggy. My map is named test_... and i`m familiar with making AI to work. Please give me a clue what to do?????????? My question is for SP only.
Thanks -------------->JimmyJBO |
JEZUS, i have been trying this for years, on how to let an enemy tank work and drive a path, and you just did it. please tell me how to do this, please
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Hello my friend
For a begin give a look at: http://www.themappingdomain.com/index.php there is a scripting tutorial about how to make a truck move to a certain path and not only. Is the same for a tank,jeep and all vehicles around. If you want more help on that, e-mail me at: jimmyjbo2002@yahoo.com Speak you later -------------> Jimmyjbo |
you're a god, you know that... the same for iceman...
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but how do you let the tank shooting on you and give health, btw what it collision mask?
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Just a question a bit off.
How do you get the sound of the tank shoot to work?? |
Sound for Tank
You need to modify the ubersound.scr
Where it says /////VEHICLES//// *Notice -----> I used the Tiger Tank-Sherman Tank A bit lower it has this: //Tiger Tank-Sherman Tank At the end of the lines you have the names of the maps (between * *). If you used a name like: m1l3a_.... Just add the m1l3a in there. Thats for the tank For the //////TANK WEAPON////// go lower //Tiger Tank Cannon Add your map name prefix(m1l3a) to the 4 lines in that section to get the firing/turning sounds of the main gun. Thats all my friend I hope it makes sence The idea was not mine, a friend told me Thank him for that See u ------------->JimmyJBo |
you can let a tank work (shooting on you) also??? how!!!
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