Forum: MoH Maps, Mods & Skins
05-26-2004, 06:09 AM
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Replies: 2
Views: 30
Start Scripting
since i only can mod existing things i want to take a look into scripting.
I do unsterstand some features of the mam files but there is much basics i dont know or understand.
Where can i get...
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Forum: MoH Maps, Mods & Skins
05-26-2004, 02:42 AM
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Replies: 22
Views: 33
thats exactly what i want to do
the only...
thats exactly what i want to do
the only trouble ist i dont know what im looking for.
what do i have to mod?
is it the axis player so i have to mod the german_mechanic skin or is it the map? or a...
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Forum: MoH Maps, Mods & Skins
05-25-2004, 03:20 PM
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Replies: 22
Views: 33
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Forum: MoH Maps, Mods & Skins
05-25-2004, 11:26 AM
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Replies: 22
Views: 33
hmmm... i realy thought ther has to be a...
hmmm... i realy thought ther has to be a solution.
but if there is not - then with the server/client side mod other troubles appear.
1. the axe player with the modded m1 respawns with no...
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Forum: MoH Maps, Mods & Skins
05-25-2004, 10:52 AM
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Replies: 2
Views: 47
since you want to implement new files to...
since you want to implement new files to spearhead - its only possible if you make client & serverside mod
try to extract the skins & weapons from the original breakthrou and make a .pk3 of it.
If...
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Forum: MoH Maps, Mods & Skins
05-25-2004, 10:44 AM
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Replies: 22
Views: 33
that will not work
this will only work if you...
that will not work
this will only work if you want to make a server & client side mod.
because if you only rename the file the axe m1 will look like a kar98.
sure the firerate will be the same...
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Forum: MoH Maps, Mods & Skins
05-25-2004, 09:54 AM
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Replies: 22
Views: 33
hm... - this are weapon skins.
i dont want to...
hm... - this are weapon skins.
i dont want to mod a weapon.
if allies drop the m1 then axe can pick it up and use it.
so all is implemented in the game allready - i only need to define the...
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Forum: MoH Maps, Mods & Skins
05-25-2004, 08:44 AM
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Replies: 22
Views: 33
Change standard Weapon
What i want to do is give the axis the m1 garant.
But i dont know where i can change the specified weapon for a model.
Maybe the kar98 should be the m1 garant.
I think this could be done...
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