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Showing results 1 to 8 of 8
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Posts Made By:
TheToe
Forum:
MoH Maps, Mods & Skins
05-26-2004, 07:09 AM
Replies:
2
Start Scripting
Views:
324
Posted By
TheToe
Start Scripting
since i only can mod existing things i want to take a look into scripting.
I do unsterstand some features of the mam files but there is much basics i dont know or understand.
Where can i get...
Forum:
MoH Maps, Mods & Skins
05-26-2004, 03:42 AM
Replies:
22
Change standard Weapon
Views:
1,179
Posted By
TheToe
thats exactly what i want to do the only...
thats exactly what i want to do
the only trouble ist i dont know what im looking for.
what do i have to mod?
is it the axis player so i have to mod the german_mechanic skin or is it the map? or a...
Forum:
MoH Maps, Mods & Skins
05-25-2004, 04:20 PM
Replies:
22
Change standard Weapon
Views:
1,179
Posted By
TheToe
ahh - it means other ppl had this problem before...
ahh - it means other ppl had this problem before ....
and no solution has been found?
well ok - i give up .....
but if there is a way plz pm me :)
thx to all
toe
Forum:
MoH Maps, Mods & Skins
05-25-2004, 12:26 PM
Replies:
22
Change standard Weapon
Views:
1,179
Posted By
TheToe
hmmm... i realy thought ther has to be a...
hmmm... i realy thought ther has to be a solution.
but if there is not - then with the server/client side mod other troubles appear.
1. the axe player with the modded m1 respawns with no...
Forum:
MoH Maps, Mods & Skins
05-25-2004, 11:52 AM
Replies:
2
Use Breakthrough skins and weapons in Spearhead?
Views:
349
Posted By
TheToe
since you want to implement new files to...
since you want to implement new files to spearhead - its only possible if you make client & serverside mod
try to extract the skins & weapons from the original breakthrou and make a .pk3 of it.
If...
Forum:
MoH Maps, Mods & Skins
05-25-2004, 11:44 AM
Replies:
22
Change standard Weapon
Views:
1,179
Posted By
TheToe
that will not work this will only work if you...
that will not work
this will only work if you want to make a server & client side mod.
because if you only rename the file the axe m1 will look like a kar98.
sure the firerate will be the same...
Forum:
MoH Maps, Mods & Skins
05-25-2004, 10:54 AM
Replies:
22
Change standard Weapon
Views:
1,179
Posted By
TheToe
hm... - this are weapon skins. i dont want to...
hm... - this are weapon skins.
i dont want to mod a weapon.
if allies drop the m1 then axe can pick it up and use it.
so all is implemented in the game allready - i only need to define the...
Forum:
MoH Maps, Mods & Skins
05-25-2004, 09:44 AM
Replies:
22
Change standard Weapon
Views:
1,179
Posted By
TheToe
Change standard Weapon
What i want to do is give the axis the m1 garant.
But i dont know where i can change the specified weapon for a model.
Maybe the kar98 should be the m1 garant.
I think this could be done...
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