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Showing results 51 to 75 of 237 Search: Posts Made By: jv_map
Forum: MoH Maps, Mods & Skins 05-21-2003, 03:31 PM
Replies: 1
Views: 224
Posted By jv_map
You need to go to EA and have a real lot of money...

You need to go to EA and have a real lot of money freak:
Forum: MoH Maps, Mods & Skins 05-21-2003, 05:20 AM
Replies: 8
Views: 512
Posted By jv_map
You'd better not type it between parens - ( and )...

You'd better not type it between parens - ( and ) ,since it would be parsed as one argument oOo:
Forum: MoH Maps, Mods & Skins 05-20-2003, 01:10 PM
Replies: 8
Views: 512
Posted By jv_map
Type 'dumpevents' or 'cg_dumpevents' or something...

Type 'dumpevents' or 'cg_dumpevents' or something to get a complete list (also included with the spearhead 'sdk' I think).

General info is here:
http://www.ritualistic.com/games/fakk2/ ......
Forum: MoH Maps, Mods & Skins 05-19-2003, 03:47 PM
Replies: 14
Views: 640
Posted By jv_map
The real thing was released months ago and a...

The real thing was released months ago and a newer version was released last week, but the news posters here seem terribly blind and only have an eye for other games oOo:

Anyway get it here:...
Forum: MoH General Discussion 05-19-2003, 10:33 AM
Replies: 8
Views: 478
Posted By jv_map
Like was said the bridge is a very open map,...

Like was said the bridge is a very open map, which results in a huge pvs and therefore an above average network load.
Forum: MoH Maps, Mods & Skins 05-19-2003, 10:30 AM
Replies: 14
Views: 640
Posted By jv_map
Yeah well that's just my beta map (another one...

Yeah well that's just my beta map (another one :o) with a new set of textures.
Forum: MoH Maps, Mods & Skins 05-18-2003, 03:37 PM
Replies: 14
Views: 640
Posted By jv_map
Do you have a link? Since there's a real lot of...

Do you have a link? Since there's a real lot of forums at PMoH ed:
Forum: Offtopic 05-18-2003, 01:40 AM
Replies: 15
Views: 691
Posted By jv_map
Voodoo 3 3000 eek:

Voodoo 3 3000 eek:
Forum: MoH Maps, Mods & Skins 05-18-2003, 01:38 AM
Replies: 14
Views: 640
Posted By jv_map
You can add bots to any custom map if you have...

You can add bots to any custom map if you have the .map file (actually I have it cool:), but I'm a bit worried about performance in this case.
Forum: MoH Maps, Mods & Skins 05-17-2003, 10:55 AM
Replies: 10
Views: 491
Posted By jv_map
Only you can make your custom maps oOo:

Only you can make your custom maps oOo:
Forum: MoH General Discussion 05-15-2003, 01:28 AM
Replies: 7
Views: 363
Posted By jv_map
I guess it's becuase your vid card is 'sometimes...

I guess it's becuase your vid card is 'sometimes overclocked' freak:
Forum: MoH Maps, Mods & Skins 05-10-2003, 06:53 AM
Replies: 8
Views: 362
Posted By jv_map
They even found bot_tst, my favorite bot test map...

They even found bot_tst, my favorite bot test map with two colored lights cool:

I'm trying to maintain a list of bot maps at my site http://www.planetmedal.com/freebrief/mohaa/bots/

As of now...
Forum: MoH General Discussion 05-04-2003, 01:30 PM
Replies: 11
Views: 411
Posted By jv_map
Just type 'coord' :)

Just type 'coord' :)
Forum: MoH Maps, Mods & Skins 05-04-2003, 01:18 AM
Replies: 1
Views: 191
Posted By jv_map
http://dynamic4.gamespy.com/%7Emap/moha ......

http://dynamic4.gamespy.com/%7Emap/moha ... ompile.php (http://dynamic4.gamespy.com/%7Emap/mohaa/tutorials/basic_compile.php)
Forum: MoH Maps, Mods & Skins 05-01-2003, 05:24 AM
Replies: 13
Views: 630
Posted By jv_map
However, would a medic have any tactical value?...

However, would a medic have any tactical value? Mohaa is often one shot one kill, and if you get hurt without dying, there's a good chance there's a medkit of a fallen soldier nearby.

A medic...
Forum: MoH Maps, Mods & Skins 04-15-2003, 02:10 PM
Replies: 19
Views: 818
Posted By jv_map
Just get rid of the beta and you should be fine.

Just get rid of the beta and you should be fine.
Forum: MoH Maps, Mods & Skins 04-13-2003, 09:43 AM
Replies: 19
Views: 818
Posted By jv_map
Anyone who says you're a spammer for that is a...

Anyone who says you're a spammer for that is a spammer himself ;)
Forum: MoH Maps, Mods & Skins 04-13-2003, 09:24 AM
Replies: 19
Views: 818
Posted By jv_map
Well if there were any errors, they should still...

Well if there were any errors, they should still be in the console, even after it exited to the main menu.

So if you open the console after it exited the map, do you see any useful information?...
Forum: MoH Maps, Mods & Skins 04-13-2003, 09:21 AM
Replies: 8
Views: 609
Posted By jv_map
Yes that should be ok. I can only tell you...

Yes that should be ok.

I can only tell you it works for me oOo:
Forum: MoH Maps, Mods & Skins 04-13-2003, 08:56 AM
Replies: 8
Views: 609
Posted By jv_map
You did use the developer console and not just...

You did use the developer console and not just that stupid message box?
Forum: MoH Maps, Mods & Skins 04-13-2003, 08:52 AM
Replies: 19
Views: 818
Posted By jv_map
Yes I think it should be possible, but I don't...

Yes I think it should be possible, but I don't have Spearhead myself to test it :(.

Do you see any error messages in the console? That could be very helpful.
Forum: MoH Maps, Mods & Skins 04-13-2003, 08:17 AM
Replies: 31
Views: 1,554
Posted By jv_map
Great

Woohoo this map is excellent!

Especially very nice windmill (I like that ;) ) and most other buildings look good too.

Ofcourse I love any map that has bots and this one is superb! Very good...
Forum: MoH Maps, Mods & Skins 04-09-2003, 05:44 AM
Replies: 2
Views: 213
Posted By jv_map
Change 'streamed' to 'loaded' in the soundparms.

Change 'streamed' to 'loaded' in the soundparms.
Forum: MoH Maps, Mods & Skins 04-09-2003, 05:42 AM
Replies: 15
Views: 699
Posted By jv_map
if(condition) { // <-- execute this if true...

if(condition)
{
// <-- execute this if true (condition is 1)
}
else // optional
{
// <-- execute this if false (condition is 0)
}

example
Forum: MoH Maps, Mods & Skins 04-09-2003, 05:37 AM
Replies: 18
Views: 988
Posted By jv_map
Who said my bots are above criticism? I didn't, I...

Who said my bots are above criticism? I didn't, I can tell you that.

This simpson guy was not giving any meaningful criticsm though. He was requesting bots but according to his judgement they were...
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