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Showing results 76 to 100 of 196
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Posts Made By:
pfaust60
Forum:
MoH Maps, Mods & Skins
06-01-2005, 08:10 AM
Replies:
3
.RitualFont
Views:
469
Posted By
pfaust60
.RitualFont
HI.
Does anyone familiar to a program that used for edit/create
ritual fonts? (exept for ubertools wich doesnt work cry: ) tnx.
Forum:
MoH Maps, Mods & Skins
04-25-2005, 06:06 AM
Replies:
99
Sticky:
OFFICIAL: Request Thread
Views:
76,411
Posted By
pfaust60
i think its a m16a4
i think its a m16a4
Forum:
Introduce Yourself / Sig Test / Artwork
04-22-2005, 05:50 AM
Replies:
7
Real Life
Views:
761
Posted By
pfaust60
needs darkness
needs darkness
Forum:
MoH General Discussion
04-21-2005, 07:19 AM
Replies:
3
Problem with maps
Views:
400
Posted By
pfaust60
texture compression?
texture compression?
Forum:
MoH Maps, Mods & Skins
04-19-2005, 05:31 AM
Replies:
6
The Guts of a .TIK
Views:
433
Posted By
pfaust60
+1
+1
Forum:
MoH Maps, Mods & Skins
04-17-2005, 06:16 AM
Replies:
10
transparent
Views:
627
Posted By
pfaust60
[quote="philadelphia killing mach":e16a6]just...
[quote="philadelphia killing mach":e16a6]just remember, in radient; a transparent texture will look solid until you compress and go into the map itself.[/quote:e16a6]
yeah but if you press the "A"...
Forum:
Introduce Yourself / Sig Test / Artwork
04-14-2005, 12:07 PM
Replies:
33
Caption Contest!
Views:
1,348
Posted By
pfaust60
i didnt know what to write. ...
i didnt know what to write.
http://img148.echo.cx/img148/8017/thecoolguy7ha.jpg
Forum:
MoH Maps, Mods & Skins
04-10-2005, 02:07 PM
Replies:
12
My first scope
Views:
756
Posted By
pfaust60
i can give it a try but i dont promise any good...
i can give it a try but i dont promise any good resolts.
pfaust60@hotmail.com
Forum:
MoH Maps, Mods & Skins
04-10-2005, 12:06 AM
Replies:
12
My first scope
Views:
756
Posted By
pfaust60
the zoomoverlay.tga file is damaged so i cant run...
the zoomoverlay.tga file is damaged so i cant run maps(it gives an error),
tryed to open it on photoshop, but it didnt work.
Forum:
Introduce Yourself / Sig Test / Artwork
04-04-2005, 06:46 AM
Replies:
10
New sgi (edit)
Views:
447
Posted By
pfaust60
i cant see any sig at all
i cant see any sig at all
Forum:
Introduce Yourself / Sig Test / Artwork
04-01-2005, 05:04 AM
Replies:
16
Bored? Make me a new sig!!!!!
Views:
946
Posted By
pfaust60
i suck. wallbash: ...
i suck. wallbash:
http://img131.exs.cx/img131/7714/duffy8jg.jpg
http://img48.exs.cx/img48/6982/duffy30vj.jpg
Forum:
MoH Maps, Mods & Skins
03-30-2005, 04:23 PM
Replies:
10
transparent
Views:
627
Posted By
pfaust60
[quote="philadelphia killing mach":ccfa0]depends...
[quote="philadelphia killing mach":ccfa0]depends on which image editing program you use. the long way if you use photoshop or the short way if you use what i use.
are you looking for just a window...
Forum:
MoH Maps, Mods & Skins
03-30-2005, 08:48 AM
Replies:
10
transparent
Views:
627
Posted By
pfaust60
transparent
Can some one please show me how to make a transparent texture? (to use it in mohradiant)
Thanks.
Forum:
MoH Maps, Mods & Skins
03-10-2005, 07:34 AM
Replies:
9
Where do i find the files at?
Views:
603
Posted By
pfaust60
what do you looking for?
what do you looking for?
Forum:
Introduce Yourself / Sig Test / Artwork
03-08-2005, 08:24 AM
Replies:
7
my own combine
Views:
401
Posted By
pfaust60
my own combine
I drew a combine with pencil:
[url:3061d]http://img37.exs.cx/my.php?loc=img37&image=pfaust603ws.jpg[/url:3061d]
possible to make a sig from it?
Forum:
MoH Maps, Mods & Skins
02-26-2005, 11:11 AM
Replies:
12
Johnson LMG (pics)
Views:
929
Posted By
pfaust60
Re: Johnson LMG (pics)
how do you spawn stuf?
Forum:
MoH Maps, Mods & Skins
02-19-2005, 01:44 PM
Replies:
12
no luck
Views:
938
Posted By
pfaust60
u need to get cheats work first
u need to get cheats work first
Forum:
MoH Maps, Mods & Skins
02-19-2005, 08:39 AM
Replies:
9
modeler newbie
Views:
839
Posted By
pfaust60
[url:67683]http://www.groundforce1.com/forums/view...
[url:67683]http://www.groundforce1.com/forums/viewtopic.php?t=180215&start=0[/url:67683]
Forum:
Introduce Yourself / Sig Test / Artwork
02-19-2005, 06:31 AM
Replies:
12
ear cuter
Views:
574
Posted By
pfaust60
i took out the text and added a border and...
i took out the text and added a border and changed the blade:
http://img230.exs.cx/img230/6969/earcutter3copy9qa.jpg
i guess im gonna use it rolleyes:
Forum:
Introduce Yourself / Sig Test / Artwork
02-18-2005, 02:05 PM
Replies:
12
ear cuter
Views:
574
Posted By
pfaust60
ear cuter
this sig sucks and i dont know why i posted it here, but should i use
it any way?
http://img202.exs.cx/img202/7753/earcutter601ks.jpg
Forum:
MoH Maps, Mods & Skins
02-02-2005, 05:24 AM
Replies:
98
New Flyable Planes Mod For MoH:AA
Views:
6,015
Posted By
pfaust60
[quote="philadelphia killing mach":109c3]do you...
[quote="philadelphia killing mach":109c3]do you need a loading page done ? that i could do . just post the name of the map , jv.[/quote:109c3]
do you mean that screen when it loads the map?
...
Forum:
MoH Maps, Mods & Skins
02-02-2005, 05:13 AM
Replies:
136
PA thompson?
Views:
10,024
Posted By
pfaust60
Re: .
1. there is no axis in pa
2.here's a tommy with a drum barrel[url:f56ff]http://medalofhonor.filefront.com/file/1928_Thompson;15723[/url:f56ff]
Forum:
MoH General Discussion
01-31-2005, 05:23 AM
Replies:
4
Cant see file screenshots??
Views:
622
Posted By
pfaust60
i had that problem b4 it moved GF1
i had that problem b4 it moved GF1
Forum:
Introduce Yourself / Sig Test / Artwork
01-15-2005, 03:21 PM
Replies:
8
its a sig
Views:
470
Posted By
pfaust60
its a sig
what should i do with it?
http://img128.exs.cx/img128/205/sig28yv.jpg
Forum:
MoH Maps, Mods & Skins
01-15-2005, 01:40 PM
Replies:
10
removing sound from model/function
Views:
563
Posted By
pfaust60
[quote="philadelphia killing mach":2f335]no PF,...
[quote="philadelphia killing mach":2f335]no PF, it worked; i replaced the wooden door sounds with the sounds for the tank tracks turning and it worked just fine by putting a ubersound folder in my...
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