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Showing results 101 to 125 of 411 Search: Posts Made By: Sgt KIA
Forum: MoH Maps, Mods & Skins 04-28-2003, 11:20 AM
Replies: 17
Views: 977
Posted By Sgt KIA
[quote="Captain Wilkins":b53ee]If you want a copy...

[quote="Captain Wilkins":b53ee]If you want a copy of this mod, you'd best PM Sgt KIA himself. He gave these to me, and it would be irresponsible of me to just hand them out without his...
Forum: MoH Maps, Mods & Skins 04-25-2003, 01:25 AM
Replies: 7
Views: 495
Posted By Sgt KIA
Nice. But imo those previous rotaiting wwc...

Nice. But imo those previous rotaiting wwc letters looked better.
Forum: MoH Maps, Mods & Skins 04-25-2003, 01:22 AM
Replies: 16
Views: 983
Posted By Sgt KIA
Good work Toenail.

Good work Toenail.
Forum: MoH Maps, Mods & Skins 04-25-2003, 01:13 AM
Replies: 42
Views: 2,108
Posted By Sgt KIA
Looks good. We made similar ones some time ago....

Looks good. We made similar ones some time ago. Seems to me we even used the same combined models. happy:

[url=http://personal.inet.fi/atk/webcodex/wcl_high.jpg:71281]Picture[/url:71281]
Forum: MoH Maps, Mods & Skins 04-24-2003, 09:21 AM
Replies: 24
Views: 1,272
Posted By Sgt KIA
...or you can wait until BOB comes out wink:

...or you can wait until BOB comes out wink:
Forum: MoH Maps, Mods & Skins 04-23-2003, 01:53 PM
Replies: 3
Views: 401
Posted By Sgt KIA
Did you converted meshes back to skin before...

Did you converted meshes back to skin before exporting? Heres how it goes. You make a model or mod an existing one. In LR its mesh. You cannot assign verteces to bones unless you have skins. Once you...
Forum: MoH Maps, Mods & Skins 04-23-2003, 12:14 PM
Replies: 3
Views: 401
Posted By Sgt KIA
I had same probs as well. Did you use correct...

I had same probs as well. Did you use correct base bone for attaching? Without looking it shoudl be same as the original gun's name.

In your .pk3 you need the original .skc and .lod files, the new...
Forum: MoH Maps, Mods & Skins 04-22-2003, 05:16 PM
Replies: 8
Views: 704
Posted By Sgt KIA
Lots of tips/tuts are at the LR forums. Check...

Lots of tips/tuts are at the LR forums. Check both tutorials/mohaa sections.
[url:0ab8a]http://www.sxcreations.com/phpBB2/[/url:0ab8a]
Forum: MoH Maps, Mods & Skins 04-22-2003, 01:57 AM
Replies: 4
Views: 472
Posted By Sgt KIA
unzip the .pk3 file into ...\mohaa\main and in...

unzip the .pk3 file into ...\mohaa\main and in case its for SH only into ...mohaa\mainta -folder.
Forum: MoH Maps, Mods & Skins 04-22-2003, 01:09 AM
Replies: 70
Views: 3,189
Posted By Sgt KIA
[quote="Captain...

[quote="Captain Wilkins":bf109][quote="Uber_Soldat":bf109]none of the screenshots or your sig show up for me, just a red x. anyway, i wanted a player model with rolled up sleeved for an SS...
Forum: MoH Maps, Mods & Skins 04-22-2003, 12:51 AM
Replies: 16
Views: 939
Posted By Sgt KIA
Very good!

Very good!
Forum: MoH Maps, Mods & Skins 04-21-2003, 01:32 AM
Replies: 3
Views: 300
Posted By Sgt KIA
You need to edit your_player_fps.tik and .shader...

You need to edit your_player_fps.tik and .shader files.

German Wehrmacht _fps.tik:
[quote:750b0]TIKI
setup
{
path models/player/US_Army // Set path to set skelmodel from
skelmodel...
Forum: MoH Maps, Mods & Skins 04-20-2003, 01:05 PM
Replies: 3
Views: 379
Posted By Sgt KIA
Also make sure you dont have several KAR mods in...

Also make sure you dont have several KAR mods in main at the same time.
Forum: MoH Maps, Mods & Skins 04-20-2003, 12:59 PM
Replies: 11
Views: 748
Posted By Sgt KIA
Looks good Gauv

Looks good Gauv
Forum: MoH Maps, Mods & Skins 04-19-2003, 12:50 AM
Replies: 36
Views: 2,127
Posted By Sgt KIA
ed: Great map Uber!

ed:

Great map Uber!
Forum: MoH Maps, Mods & Skins 04-19-2003, 12:45 AM
Replies: 3
Views: 300
Posted By Sgt KIA
Edit your_player_fps.tik file. At the top there...

Edit your_player_fps.tik file. At the top there is viewsleeves shader. Make one of your own in your shader file with a link to your sleeve pic.
Forum: MoH Maps, Mods & Skins 04-19-2003, 12:40 AM
Replies: 3
Views: 301
Posted By Sgt KIA
Maybe he used original skins and overwrite one of...

Maybe he used original skins and overwrite one of the axis skins with his.
Forum: MoH Maps, Mods & Skins 04-17-2003, 04:05 PM
Replies: 26
Views: 1,175
Posted By Sgt KIA
Very detailed as always. Good work!

Very detailed as always. Good work!
Forum: MoH Maps, Mods & Skins 04-17-2003, 04:04 PM
Replies: 17
Views: 1,113
Posted By Sgt KIA
Looks good Ryan. Hows the back side?

Looks good Ryan. Hows the back side?
Forum: MoH Maps, Mods & Skins 04-17-2003, 04:02 PM
Replies: 23
Views: 1,336
Posted By Sgt KIA
Re: hey

Itamar, im sorry that i cant help you out but have you posted a thread at TMT? Or at BoB sound & audio forums?
Forum: MoH Maps, Mods & Skins 04-17-2003, 03:22 AM
Replies: 18
Views: 1,172
Posted By Sgt KIA
[Edit!!] Anyways, i posted this thread not to...

[Edit!!] Anyways, i posted this thread not to advertise the beret but because of the new LR plugin that allows us to mod sh models too. I dont want to take any credit on that beret since its EA made....
Forum: MoH Maps, Mods & Skins 04-17-2003, 01:50 AM
Replies: 18
Views: 1,172
Posted By Sgt KIA
[quote="Captain Wilkins":613a9]Yeah, I've tried...

[quote="Captain Wilkins":613a9]Yeah, I've tried my hand at this importing stuff before. Without wanting to sound cocky, i did the beret thing a wee while ago, with a friend's character model. At the...
Forum: MoH Maps, Mods & Skins 04-17-2003, 01:43 AM
Replies: 38
Views: 1,785
Posted By Sgt KIA
GREAT work as always Guarnere! Guys i...

GREAT work as always Guarnere!

Guys i converted the goggles from RTCW. I still need to do some scripting in order to make the glass transparent. G, is there a link for dl? Or shall i send the...
Forum: MoH Maps, Mods & Skins 04-16-2003, 12:39 AM
Replies: 18
Views: 1,172
Posted By Sgt KIA
Re: OK WHAT THE HECK ARE YOU GUYS TALKING ABOUT

Here: [url=http://personal.inet.fi/atk/webcodex/user-brit-beret.zip:1fd36]Beret.zip[/url:1fd36]
Forum: MoH Maps, Mods & Skins 04-15-2003, 12:11 PM
Replies: 16
Views: 986
Posted By Sgt KIA
Good work Wilkins. I take your video settings...

Good work Wilkins. I take your video settings were low or is it the skin thats blur?
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