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Showing results 151 to 160 of 160 Search: Posts Made By: Coriolis
Forum: Tech Questions & Problems 03-04-2001, 01:20 AM
Replies: 1
Views: 221
Posted By Coriolis
Most (if not all) of the programmers develop...

Most (if not all) of the programmers develop under win2k. We also periodically run MoH on win98.
Forum: Tech Questions & Problems 03-03-2001, 09:24 AM
Replies: 11
Views: 851
Posted By Coriolis
Sorry, that's not very likely until we get a lot...

Sorry, that's not very likely until we get a lot closer to the release date. A demo this early would not be very representative of the final product.
Forum: MoH General Discussion 03-02-2001, 09:05 AM
Replies: 6
Views: 414
Posted By Coriolis
<BLOCKQUOTE><font size="1" face="Verdana,...

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by BadScript:
Saw your comment on the Quake3World board, sorry bout the surprise ...
Forum: MoH General Discussion 03-02-2001, 08:03 AM
Replies: 9
Views: 563
Posted By Coriolis
All I can do at gen disc q3w is change posts /...

All I can do at gen disc q3w is change posts / topics and delete / move threads, with a few pruning options I don't dare touch. There've been one or two malicious posts that broke UBB though and...
Forum: MoH General Discussion 03-02-2001, 02:15 AM
Replies: 9
Views: 563
Posted By Coriolis
<BLOCKQUOTE><font size="1" face="Verdana,...

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by BadScript:
Well that was the original idea... http://www.pcgamers.net/ubb/smile.gif Alright folks, you heard...
Forum: Tech Questions & Problems 03-01-2001, 09:18 AM
Replies: 2
Views: 317
Posted By Coriolis
We are well aware that people are going to be...

We are well aware that people are going to be looking to the historical accuracy of this game. Our artists look at tons of reference; they don't start a single texture without some WW2 reference. I...
Forum: MoH General Discussion 03-01-2001, 09:18 AM
Replies: 2
Views: 356
Posted By Coriolis
We are well aware that people are going to be...

We are well aware that people are going to be looking to the historical accuracy of this game. Our artists look at tons of reference; they don't start a single texture without some WW2 reference. I...
Forum: Tech Questions & Problems 02-28-2001, 12:55 AM
Replies: 5
Views: 423
Posted By Coriolis
Part of the problem with the lighting on those...

Part of the problem with the lighting on those soldiers is that lighting for models was in a very rudimentary state when those screenshots were taken. The current lighting looks a lot better.

Our...
Forum: MoH General Discussion 02-28-2001, 12:55 AM
Replies: 4
Views: 2,862
Posted By Coriolis
Part of the problem with the lighting on those...

Part of the problem with the lighting on those soldiers is that lighting for models was in a very rudimentary state when those screenshots were taken. The current lighting looks a lot better.

Our...
Forum: Tech Questions & Problems 02-27-2001, 09:25 AM
Replies: 4
Views: 487
Posted By Coriolis
MoH:AA in development at 2015 is PC-only. It is...

MoH:AA in development at 2015 is PC-only. It is not a port of a PSX version of MoH. Whether or not there is a port of MoH:AA to PSX or PS2 is completely up to EA, since it is their intellectual...
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