
10-21-2002, 11:53 PM
Agreed. Thing about CKR IMHO is that the damage is based on what's real, not what's balanced or requires skill. If you had never fired a pistol (in real life) and took a SMG out to shoot some cans you may find you'll be able to hit most of those cans even though you don't know what you're doing.
Actually, I wish people would specify more directly the type of mod they have. Realism would be damage based on how a round from a weapon would effect people in real life. Where as balancing weapons by ROF and damage sound smore like Balancing. Am I wrong? hake:
|