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psycho fluff is Offline
Junior Member
 
Posts: 17
Join Date: Aug 2002
Location: uk
   
Default 10-28-2002, 06:33 AM

Well this is how mine is set... all is in the TI4600 setting for my graphics card drivers (version 40.72 as i have probs with 41.03 with everything EXCEPT unreal 2003 mad: )

Antianalising is at 2x... any more and my crosshair vanishes oOo:
I have my direct X set to 128mb used in pci mode (this smooths out gameplay)
I have open GL set to 16mb (max for XP, 98 should go up to 32mb) again this smooths out gameplay for open gl games (like MOH)
I have V-Sinc off or i never get above 60fps... with a flat screen you might need this on
the rest I think i leave as default in my cards settings as I only have a 1500 p4

Remember to update your chipset drivers, as you have a p4 this is really easy, go to http://www.intel.com and download them, run them and voila cool:

Erm, I'm sure you must know about updating windows by now, if not do that and check for updates... other than that I guess i need more details about what your probs are...

In MOH my settings are pretty simple i have 1024-768 res, nearly everything at max... explosion detail slows my pooter so thats set to high instead of the highest i think... and volumetric smoke is also off as you need a 2 gig p4 to run the stupid thing after the inevitable nade party from every map (except v2)
hope this helps... if you pooter still crashes REMEMBER to UNINSTALL your drivers before updating to new ones!!! NEVER just put them on top with Nvidia, most drivers are fine but graphics are kinda qwerky i think
  
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