
10-30-2002, 05:54 PM
I can't explain in depth how to reproduce this bug, of course, but it implies the use of a developer tool "left behind" by the mohaa developers (or, at least, behaving faulty). Basically my patch disables that menu once every 500 miliseconds. It can be bypassed, but should stop about 80% of the attacks at least. Probably more, since the most able scripters on the dark side are already trying to stop people from using this.
In order to disable the menu, the command is issued by the server to every client twice per second, but being a single command the bandwith involved shouldn't be a problem. However I'll try to make an exact measure of the bandwith used for a single client, and report on this thread.
Frankly, if I were you I would give it a try. I'm going to do so on my own server just as a preventive measure (try it for one day or so and check if your game is getting more laggy than usual - but really it shouldn't).
Good Luck!
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