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Captain_McCusker is Offline
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Posts: 563
Join Date: Jun 2002
   
Default 11-02-2002, 10:24 AM

Someone had mentioned to this to me (or I read it somewhere), that the ded-server doesn't require as much mem. or proc. usage as running the game itself (because the game doesn't have to generate the graphics or sound as it does when you're playing the game). The example that was used was running moh_server on a 800 mhz with 128 or 256 ram. But then again, that was just one server in the example. My thought is that you shouldn't have too much trouble with 2 servers using the specs that you stated above.
  
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