
11-04-2002, 04:46 PM
What makes the game predictable is that all the levels are the same, now if you eliminated all levels and created one big one, so the whole game would have been like Baldurs Gate where you walk around all over the place at your liking, and not at a fixed path, and you don't always get the same missions, the the game becomes fun. Now imagine if you did all this in multiplayer. cool: ...and you get missions for both sides. I had an idea with Stalingrad like that. You just walk around a city aimlessly with tanks driving by, and sometimes you meet an officer, and he gives you a mssion..you know. It's not the AI. On the ther hand, scripted sequences and endless spawing is very annoying.
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