
11-09-2002, 01:56 AM
From my first impressions of the demo, I feel Spearhead MP is a BIG step in the wrong direction.
When you start a server, they've added the option for "fast" or "normal" movement speed. Last I checked, not a single server was using "normal" speed (un-checked "fast speed" from the filter). This truly makes MOH a strange UT-hybrid. It's mindless. Malta feels like playing UT or Quake. The tug-o-war, while full of potential, is ruined.
I like the vote system, but I can see it being abused.
Realism, please. More of it. Dedicated realism servers.
Smoke nades seem pretty useless. It's a great idea, but I don't feel it's implemented well... plus all the color everywhere distracts me.
I spent two hours w/ SH, then switched to reg moh and the difference was clear. MOH owns SH. SH is just a completely different game, it doesn't feel right... it feels fast paced, like UT. Obviously you can tell what kind of gamer I am, and what I prefer... so if you like the high speed mindless stuff, cool... enjoy SH.
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