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some map screw ups
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Bazooka_Joe
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Join Date: Jan 2002
Location: Staten Island, NY, USA
11-10-2002, 04:08 AM
Malta. The texture-glitches will probably always exist, until developers start making floors/walls 2 feet thick. This is just caused by the players model "Rubbing up" against a wall/floor. As for walking though a wall, dunno.
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