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Phoenix62 is Offline
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Posts: 152
Join Date: Jan 2002
Location: Italy
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Default 11-11-2002, 12:55 PM

Gerard.....i agree with u totally......

The concept under CKR is good...but.....

U are right...

Take in account this:

STG 44 in normal MoHAA does 27 Damage

In CKR does 80 !

With this value...Axis don t need anything more....
Infact u usually see almost 80% axis using STG44 into CKR Realism servers...

CPR put STG44 higher.....85 damage !

CKR was very good in the beginning of MoHAA....when players started to learn how play this game much better...
Actually the skill is high....and that values....are too high too !

In 31/5/2000 i sent my personal Realism mod here at alliedassault.com:

http://www.alliedassault.com/pafiledb/p ... ile&id=820

I hope u know about reading into tik files....
If no....almost u can....all of u can...read the txt file into my mod...so u can complain its genesis....

Important thing...with the permission of the author....PHR Realism is based on CKR....

I worked especially about movement speeds, accuracy and damage values to obtain a Realism-Fun mix....with a special reguard about normal rifles...to increase use them....

Make me a favour....download that small 42 Kb file...and at least read the .txt file inside....
And tell me what u think .

PS:
In my PHR Realism STG44 is set at 42 damage....

In few words...take in account this example...

Give Default MoHAA 0 value...
Give CPR and CKR 100 value...

U can give my PHR...mmmh....65-70...
And finally u can give actual Spearhead Realism ON something like...40-50

Sorry for my poor English...
I m from Italy !
  
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