Quote:
Originally Posted by Phoenix62
In normal MoHAA...both smg' s s do 25 damage....
Bar does 30 and STG44 does 27....
Remember 1 thing...
damage is referred upper torso shot !!!
MoHAA increase this value if u hit the head !
If a weapon has at least or more than 72 damage...as base damage...if u hit head...u achive istant kill !
So in CKR...STG44 with 80 base damage....if u hit head....u need only 1 shot to achive istantkill....
Thompson does the same with its 75 damage...
MP40 with 65 not sufficient....
Bar with 104....obviously !
Take in account this when u are argumenting about damage values....
|
so you're saying that requiring 2 headshots to kill someone is normal?
with people half-life-shuffling and the grossly inaccurate stock weapons that is almost impossible.
anyway, their "realism" wouldn't be so bad if the guns didn't spray like they do in stock. One must realise that MOHAA maps are constrained to be under 200 meters by Radiant, so rifles and MGs would, in real life, be able to shoot from one end of the map to the next with virtually no spray (if you fire MG in short bursts or single shot)
In real life machineguns and rifles are accurate to a distance where you can hardly see the enemy without scopes or binocs, but I don't see soldiers whining about being shot from all the way across the field, so people need to stop whining about how accurate guns are in CKR. You shouldn't be able to close 100 meters between you and a rifleman or machingunner just because you're strafing side to side, that falls under the heading of finger-workouts, not tactics.