forgive opt -
11-18-2002, 08:35 AM
I like the "forgive" option, they have something like that in Wolfenstein where when you get teamkilled you can file a complaint, if you don't the incident is "forgiven." After so many filed complaints the offender gets booted. The problem with that approach, of course, is if you frag a bunch of teammates by accident, and they all file complaints, you can get booted after one incident.
The upshot is, where do you draw the line? I like the TK-warn-boot in SH, but you're right -- you must set the thresholds carefully, to avoid booting the accidental TK, something that can easily happen during long games.
Of course, if someone is booted repeatedly for TKing, perhaps implementing a auto-ban would help. Or, perhaps, a lengthning respawn time for the TKer, that grows longer every time they do it.
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