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is any way to capture the game match from the engine...?
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xgsdarkstar
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Posts: 7
Join Date: Nov 2002
12-01-2002, 12:28 AM
bind <key> "avidemo 20"
bind <key> "avidemo 0"
One to turn it on, one to turn it off
If you wanna lose the binds after that, simple: unbind <key>
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