A little more explanation a little more action -
12-05-2002, 01:08 PM
A leak is a location where the inside of your map touches the void outside. Therefore, it's most likely in the skybox of your map but it can be anywhere. Use file -> pointfile... to trace down a leak. Also make sure you don't have entities outside your map. Bear in mind detailed brushes, entities and curves don't seal off your map from the void.
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