View Single Post
Old
  (#24)
Slyk is Offline
Senior Member
 
Posts: 160
Join Date: Jan 2002
   
Default 12-09-2002, 07:19 AM

Beta--- maybe a testing beta-beta this coming weekend as a TDM without vehicles. Depends on my time this week. Yeah, Zero, I'm worried about the FPS right now. May have to 'tighten' it up on the outside areas. I've already had to close off a couple door ways to fully block VIS instead of leaving them partially/fixed open.

NO, rafters for the most part are inaccesible, but there will be a few catwalks that run around...plus a new one in the 'Assembly Hall' not in previous shots. Pipes ARE accessible in many areas and you can travel from one building to another inside them....and so can the enemy....

Destroyed roof sements can be found at climable angles and provide some sniping spots...by chance more than design. I've picked up a couple tricks that I never used before and that helped with some of the roof destruction look. Also used the 'V' vertice function to bend grating and other deformed pieces.

Would LOVE to find some prefabs of construction or industrial equipment, machines, etc to provide more realistic look and save my ass from having to build it all myself! oOo:

Anyway, thanks for the input. I really appreciate it. More screens to come.
  
Reply With Quote