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yochoylamuete is Offline
Senior Member
 
Posts: 186
Join Date: May 2002
   
Default 12-20-2002, 08:22 PM

Mmmmmmmmmmmm... not sure about what "a time set in it" means, but we run it usually on our server (and we run DogTag too) and it doesn't slow down our ping. Anyway, yes, it has two (client) timers in it. One of them sends (a small packet of) info every 15 seconds, whereas the main one gets synchronized with the rcon app (default, 3 minutes). There's another timer triggered every second (the clock), but it doesn't send any info to the players.

On a side note, I have found a way to scan for modified dll's, and I'm going to implement it on this version; this means that it could be a bit delayed, but no more than one day. Anyway, I still think it will be ready this Sunday.

Regards,

YoChoy.
  
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