
12-29-2002, 01:01 PM
I think Prey got it with the expectations thing. I can play Unreal Tournament 2003 with adrenaline power ups, quad jumping, mutated big heads, and all the other outlandish things it brings to the table. That is because I expect those things from UT.
I liked (maybe loved) MOH:AA for not being like that. The gameplay in MOH:AA was nearly perfect for the kind of game it is. Spearhead went and changed all that. If it wasnt for all the bugs and wasnt masquerading as a MOH game, then I could probably enjoy Spearhead for what it is.
But what I wanted from EA was more of the same of what I got in MOH:AA, and Spearhead just aint that. cry:
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