View Single Post
Old
  (#8)
Bazooka_Joe is Offline
Senior Member
 
Posts: 12,585
Join Date: Jan 2002
Location: Staten Island, NY, USA
 Send a message via ICQ to Bazooka_Joe Send a message via AIM to Bazooka_Joe Send a message via MSN to Bazooka_Joe Send a message via Yahoo to Bazooka_Joe  
Default 01-07-2003, 08:48 AM

[quote="=FM=1st Lt prey":79182]Hi,

He just answered my pm (thx joe :P) and heres his reply...

"I'm afraid it's not possible to add bots to the original maps as I need to make a lot of modifications to actual map.

Thanks for feedback nonetheless."

DAMN I really loved those bots, was hoping to do sniper training with them offline [/quote:79182]

Yeah, I asked him about this. There's alot of hard coding into the .TIK and .SCR files that would need to be copied with each map, meaning each MP map would need to be re-distributed with the files in order for them to work. This was the same deal when I tried porting the gwergranite from the SH demo; it would work, but the file would be massive, as in 100's of MB's, for ONE map!
  
Reply With Quote