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Default 01-07-2003, 02:35 PM

The problem is slightly more complicated. Redistributing loads of .tik and .scr files wouldn't really be a problem, they aren't much more than a few kb's in size. Distributing modified maps is much more troublesome, but still possible. Where the real problem lies, is the fact that the bsp files supplied with the game aren't modifiable at large scale. I.e. you might be able to add one entity or so with a hex editor, but adding all the support entities is good as impossible. Only option left is to wait for Scorpio's decompiler to get more advanced - although it isn't very likely it will ever produce a high standard map file - or to only add bots to user made maps, of which the .map file is available.

So at the moment the latter is the only opportunity of 'exploiting' bots.
  
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