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				01-07-2003, 11:11 PM
			
			
			
		  
		
	
                
            	
		
		
		can you put the command in m8 please 
 
i have tryed 
joining by gamespy but befor it connects click back your back yop menu screen in spearhead bring consol in type 
password ****      [press enter] 
reconnect             [press enter] 
 
and this takes up a public sold if there r still some avalible if not then it will take a private 1 what am i doin wrong 
 
 
here is the .cfg 
//----------------------------------------------------------------------- 
// 
//	Sample Team-Based server config file. 
// 
//----------------------------------------------------------------------- 
 
// Server Name 
// Name that will appear on the server browser 
sv_hostname "[Tryouts]" 
 
// Game Type 
// 1 Free for All 
// 2 Team Based 
// 3 Round Based 
// 4 Objective 
// 5 Tug Of War 
set g_gametype 2 
set rconpassword  [hc] 
 
// Health Drop 
// When enabled players will drop a health pack when killed 
set g_healthdrop 1 
 
// Realism 
// Toggles reaslistic mode 
set g_realismmode 0 
 
// Fast Run Speed 
// When checked, the speed at which players can run through levels is increased.  
// Leaving it unchecked defaults to Medal of Honor Allied Assault's original run speed 
set sv_dmspeedmult 1.100000 
 
// Team Damage 
// Toggles friendly fire 
set g_teamdamage 0 
 
// Heal Rate 
// Determines how fast players heal when they use a health pickup 
set g_healrate 10 
 
// Max Players 
set sv_maxclients 16 
 
// Time Limit 
// This sets the elapsed time at which the game ends, the winner being the player with the highest score at that time. 
timelimit 20 
 
// Frag Limit 
// The score at which the player or team will win the current map. 
fraglimit 100 
 
// Map Rotation Time 
// This sets the maximum amount of time in minutes players will spend in a particular map. 
maprotationtime 20 
 
// Team Spawn Delay 
// This sets a delay in seconds between spawns. This is useful if you would like the  
// player spawned in batches, rather than one at a time 
set sv_team_spawn_interval 0 
 
// Round Reset Time 
// This sets how long each round will take, in minutes. This can be smaller than the map rotation time, but not larger. 
roundlimit 30 
 
// Inactive Spectate 
// This sets the time in seconds after which an inactive player becomes a spectator. To save server bandwidth, 60 seconds is default. 
set g_inactivespectate 60 
 
// Inactive Kick 
// This sets the time in seconds after which an inactive player is kicked out of the game. 900 (15 minutes) seconds is default. 
set g_inactivekick 900 
 
// Use Gamespy 
// To use GameSpy gaming service for internet-based multiplayer games.   
// If this is 0, players will not be able to see your server via the in-game browser nor gamespy arcade. 
set sv_gamespy 1 
 
// Pure 
// Verifies that the files on the client are the same as those on the server. 
set sv_pure 0 
 
 
// Allow Vote 
// Enables players to call a vote. 
set g_allowvote 1 
 
// Flood Protect 
// Limits amount of text a player can type 
set sv_floodprotect 1 
 
// Forces players to only be able to spectate behind their own team.  
set g_forceteamspectate 1 
 
//  dmflags -- flags that can be set in the dmflags variable. 
//  DF_NO_HEALTH		(1 << 0) 
//  DF_NO_POWERUPS		(1 << 1) 
//  DF_WEAPONS_STAY		(1 << 2) 
//  DF_NO_FALLING		(1 << 3) 
//  DF_INSTANT_ITEMS	(1 << 4) 
//  DF_SAME_LEVEL		(1 << 5) 
//  DF_NO_ARMOR			(1 << 11) 
//  DF_INFINITE_AMMO	(1 << 14) 
//  DF_NO_FOOTSTEPS		(1 << 17) 
//  DF_ALLOW_LEAN		(1 << 18) 
//  DF_OLD_SNIPERRIFLE	(1 << 19) 
//  DF_GERMAN_SHOTGUN	(1 << 20) 
set dmflags 0 
 
// Invulnerable Time 
// Amount of time (in seconds) a player is invulnerable for after spawning (default=3 seconds) 
set sv_invulnerabletime 3 
 
// Team Kill Warning 
// Amount of team kills before the player is warned 
set g_teamkillwarn 3 
 
// Team Kill Kick 
// Amount of team kills before the player is kicked off the server. 
set g_teamkillkick 5 
 
// Team Switch Delay 
// Frequency at which you can switch teams 
set g_teamswitchdelay 15 
 
// Allow Join Time 
set g_allowjointime 30 
 
// Private Clients 
// Clients that require a password to join 
set sv_privateclients 6 
 
// Password 
// Allows you to set a password for the server 
set sv_privatepassword "****" 
 
// Keywords 
// Keywords which allow browsers to filter servers. 
set sv_keywords "" 
 
// Net Port 
set net_port 12203 
 
// Minimum Ping to allow clients to join with.  0 means anyone 
set sv_minping 0 
 
// Maximum Ping to allow clients to join with.  0 means anyone 
set sv_maxping 250 
 
// Maximum Rate 
set sv_maxrate 0 
 
// Map 
// Starting map on the rotation. 
map "dm/MP_Brest_DM" 
 
// Map Rotation List 
sv_maplist "dm/MP_Brest_DM dm/MP_Stadt_DM dm/MP_Verschneit_DM dm/MP_Gewitter_DM dm/MP_Holland_DM dm/MP_Bazaar_DM " 
 
// Default to no-sprint and original Allied Assault runspeed 
sv_sprinton 0 
sv_runspeed 250	// spearhead runspeed is 287 
		
	
		
		
		
		
		
	
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