
01-30-2003, 09:05 AM
Tunesian FE was a long time popular map on my server and eventually had to take it off because it was to small of a map for 20 players. That said I am very excited that you are redoing this and it will definitely be on my server as soon as it is out.
A few suggestions;
1) Make sure you seal the edges of the map this time. The last version had several areas where the textures had holes and you could get under the map.
2) The Allies are still from the looks of it very wide open when they spawn and are at a real disadvantage. I would really like to see some additional cover/ buildings at their spawn area. Suggestion would be to kick out the L shaped area on the allies side and add some more buildings there so they spawn across the entire south side of the map and not just the far corner.
3) It looks like there is secure access from the west side this time and that was badly needed. I hope that is the case but if not make sure you can crawl between the dunes on BOTH sides of the map.
4) Lastly PLEASE pay attention to the spawn point placements. Those were the biggest complaints of your last version of this map. For example, the axis spawned in the back street at the NE corner. Unfrotunately all the allies had to do was stand at the other end of the street and mow people down like flies. Try to make your spawn points in areas that provide some cover because this is an intense close combat map.
Looking forward to it...... so hurry up....lol
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