
01-31-2003, 01:00 AM
This is just theoretical, but I don't think it's in the animations. I mean, you can set the sv_runspeed to whatever number you want, and it still uses the same animation for it. Why would the gun animation be any different?
Sorry if I'm horribly off, but I'm not into this kinda stuff. I just skinned the hell out of my game (menus, guns, map textures, muzzleflash...) and that's enough for my tastes.
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