
02-19-2003, 10:26 AM
I run mostly user made maps on my server and have seen many a map so although I am not a mapping expert I will give you some comments anyway.
The pit is way too small and wide open. It is a good first map to get your feet wet but I can't see it being played anywhere. Also stay away from the smoke effects as it really crushes the FPS and will make a map unplayable.
Rooftops is a more interesting design but again very small. I run 20 players and this map would be good for no more than 6 or 8. One thing I notice on your maps is to make sure you think about the "flow" of game play when you are creating a map. Many a mapper spends most of his/her time thinking about eye candy, and how he can wow people with some cool effect.
The truth is people like to see a "pretty" map, and certainly it needs to look realistic. But I have tossed some of the prettiest maps you will ever see because the gameplay sucked. Every map should have a certain type of play in mind and it should allow for multiple access points, close and far combat, and plenty of cover for the better players to use.
MY 2 cents....
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