
02-23-2003, 06:41 PM
[quote="Bazooka_Joe":894f1]It's what Ydiss said; maps with small hills, ditches, or berms will cause them to go though the textures of the map. It's a weird glitch, but it happens in a few games.[/quote:894f1]
Naw.. It's what I said. It's where the small hills, ditches, or berms connect together that the nades and rockets fall into. And it's because they are actually perfectly snapped together..
|