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Mr_nStuff is Offline
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Posts: 763
Join Date: Apr 2002
Location: California
   
Default 02-23-2003, 06:41 PM

[quote="Bazooka_Joe":894f1]It's what Ydiss said; maps with small hills, ditches, or berms will cause them to go though the textures of the map. It's a weird glitch, but it happens in a few games.[/quote:894f1]

Naw.. It's what I said. It's where the small hills, ditches, or berms connect together that the nades and rockets fall into. And it's because they are actually perfectly snapped together..
  
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