View Single Post
Old
  (#17)
Bazooka_Joe is Offline
Senior Member
 
Posts: 12,585
Join Date: Jan 2002
Location: Staten Island, NY, USA
 Send a message via ICQ to Bazooka_Joe Send a message via AIM to Bazooka_Joe Send a message via MSN to Bazooka_Joe Send a message via Yahoo to Bazooka_Joe  
Default 02-23-2003, 09:40 PM

[quote="Mr_nStuff":711a1][quote="Bazooka_Joe":711a1]It's what Ydiss said; maps with small hills, ditches, or berms will cause them to go though the textures of the map. It's a weird glitch, but it happens in a few games.[/quote:711a1]

Naw.. It's what I said. It's where the small hills, ditches, or berms connect together that the nades and rockets fall into. And it's because they are actually perfectly snapped together..[/quote:711a1]

Oh ok, gotcha.
  
Reply With Quote