
02-27-2003, 10:31 AM
Hi mate,
Ok I haven't tried it myself but I reckon you should try the following.
1. Make sure you remove all the references to the Secondary action, in particular the line "secondary firetype melee". If you do this I suspect the player still animates but you'd be unable to damage an opponent on your own server....try it.
2. The reason I think you have both zoom and bash is cos you've not removed the animation for the secondary action. In the weapon TIK check you've deleted the call to the animation e.g.
secondaryfire bar.skc
{
server
{
entry shoot secondary
}
}
3. Finally you'll need to create the weapon modelling for the Zoomed secondary action.......
dm zoommovement 0.5
dm zoomspreadmult 0.055
zoom 20
I'd like to know how you get on actually!!!!
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