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				03-07-2003, 10:53 AM
			
			
			
		  
		
	
                
            	
		
		
		This is quite easy. To bind the window to the door, give the door and the window a targetname, and enter this line below your level waittill spawn command in your map .scr file : 
 
$windowtargetname bind $doortargetname 
 
Now the window should move in conjunction with the door. Also, [url=http://users.1st.net/kimberly/Tutorial/customwindows.htm:c374c]here[/url:c374c] is a tutorial on creating your own window textures for the game. 
		
	
		
		
		
		
		
	
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