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TrenD*KilleR is Offline
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Posts: 35
Join Date: Jan 2002
Location: Tennessee
   
Default 01-09-2002, 11:31 AM

Player bobbing is when you walk your fov moves from left to right up and down, your gun bounces, yes all fps games do this, but all quake engine games have console commands to disable. I think quake 1 it was called cl_bob, and q3 its cg_bobroll and etc.
Heres an example I use these caommands in Half-Life to disable bobbing--->

cl_rollangle 0
cl_rollspeed 0
cl_bob 0
cl_bobcycle 0
cl_bobup 0

here is Quake 3 bobbing disabled----->

seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_runroll "0"
seta cg_runpitch "0"

another command from Quake 1 is kickpitch with this disabled (from console) when you get hit with weapons it doesn't shift your vision--there is a command similiar to this in MOH but I think it's a server command (havn't figured out all cvars yet)
I hope I explained myself better this time... Thanks
  
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