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UTomicPUNK is Offline
Junior Member
 
Posts: 3
Join Date: Jan 2002
Location: Santa Clara, CA, USA
   
Default 01-14-2002, 07:46 AM

Hey, thanks for the input FuBaR!

I already wrote and tested a few subscripts, and I'm experimenting with editing the cfg file. I'm working on getting this program setup the way I like it. I plan on playing MOHAA quite a bit in the future. It's worth my time in getting the configuration of the games interfaces just right, so I can play at my best.

First Impressions: I have the demo, and I like what I have seen so far. The game is really well done. The AI is very good, and the protocol structure of the botz is done in a way that leads you through the map as a team. Funny, the music has a variance in tempo that alerts you to a safe, or dangerous position. It is a game of strategy, and brute force together. Good Combo!


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