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geRV is Offline
General of the Army
 
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
   
Default 03-27-2003, 09:29 AM

Quote:
Originally Posted by Ydiss
Quote:
Originally Posted by Gerard
Id like to see a more "non sniper" friendly version of omaha if thats possible. Snipers really dominated most of that map, team mates sat on the beach sniping more concerned with their frag count than actually helping the team complete the objective. oOo:
How I would love to make one of those. I could make a much more balanced Omaha (easy, remove the single choke point in the bunker and reduce the bomb target to one instead of two - Axis rarely defend the objective until the Allies take out one target, then they just sit back and soak it up - too easy).

But to reduce sniper effectiveness would be really hard. Only viable way would be to make the beach and MG42 bunkers out of visual range of eachother (either by fog or distance).

If you do that you will automatically remove the realism of the map as the boats were clearly visible to the MG42s on that day.

I'd gladly create a storming the beach map that was not historically correct and I'd be able to make it balanced but I couldn't recreate Omaha to make snipers ineffective without butchering the original concept.

The thing is, on D-Day, not everyone was armed with a sniper rifle.
I would love to see some kind of variable in moh which dictated how many of a given weapon there can be on certain maps, i think its safe to say when everyones sniping on some maps it can get really tedious. I normally only snipe (even though im not that good at it oOo: ) but i will charge around with an m1 or whatever if i feel like it. Weapons restrictions would help a lot in this game but i dont think theres anyway to do it.




Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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